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kinlab-daw · v0.1.0

VOID Audiovisual Synthesizer

HMXOT — A real-time techno synthesizer with immersive WebGL visualization

React 19 · TypeScript · Zustand · Web Audio API · WebGL — 84 tasks across 2 legs of structured development

Project Overview

📁
192
Files
excluding node_modules / dist
📝
12,590
Lines of Code
TSX · TS · CSS in src/
📦
39
Dependencies
13 runtime · 26 dev
44 / 84
Tasks Done
LPSBS 5-digit task codes
📊
52.4%
Completion
Leg 1 Phase 1 complete
🔄
10
Audit Cycles
review → done → plan loops

Analytics

📈 Task Completion by Phase

🧩 Component Distribution (Lines)

📦 Dependency Breakdown

Phase Roadmap

1

Foundation & Stability

Core architecture, code quality, and stability foundations

✓ Complete Phase 1 — Code Quality

Linting, formatting, type safety, test infrastructure, CI scaffolding, and code health across all modules.

15 / 15 tasks — 100%

◐ In Progress Phase 2 — Architecture

Module boundary enforcement, state management patterns, audio graph architecture, and component contracts.

Tasks remaining — pending audit
2

Features & Polish

Feature development, UX refinement, and production readiness

○ Pending Phase 3 — Feature Implementation

Real-time synthesis engine, effects chain, pattern system, and transport controls.

Awaiting Leg 1 completion

○ Pending Phase 4 — Visual Polish

WebGL visualization, immersive mode, animations, and responsive design.

Awaiting Phase 3

○ Pending Phase 5 — Release Prep

Performance optimization, documentation, build pipeline, and deployment.

Final phase

Feature Showcase

🎛️

Real-Time Synthesis

Web Audio API-powered synthesizer with live parameter control, oscillator routing, and signal processing.

OscillatorsFiltersLFOEnvelope
🌌

WebGL Visualization

Fullscreen immersive visualization driven by audio analysis data, with reactive shaders and particle systems.

ShadersParticlesFullscreenFFT
🥁

Techno Patterns

10 curated patterns including Filthy, Minimal, Industrial, Acid, Rumble, and more — each with unique character.

FilthyMinimalIndustrialAcidRumble

Effects Chain

Modular effects processing with reverb, delay, and compression — chainable and per-track configurable.

ReverbDelayCompressionChain
⏯️

Transport Controls

Play, pause, stop, seek, and tempo controls with precise timing and visual feedback.

PlayPauseStopTempoSeek
🧪

Simulator Mode

Built-in simulation environment for testing audio routing and visual feedback without hardware requirements.

TestingMock AudioDebug

Tech Stack

React 19 TypeScript Vite Zustand Tailwind CSS Web Audio API WebGL / GLSL ESLint Prettier

Audit History

Cycles Completed 10
Cycle 10
review10.md → done10.md → plan2-10.md
Latest audit cycle — current state documented
Cycle 9
review9.md → done9.md
Code quality refinements
Cycle 8
review8.md → done8.md
Architecture boundary review
Cycle 7
review7.md → done7.md
Dependency audit and cleanup
Cycle 6
review6.md → done6.md
Component contract validation
Cycle 5
review5.md → done5.md
State management patterns review
Cycle 4
review4.md → done4.md
Type safety and linting pass
Cycle 3
review3.md → done3.md
File structure reorganization
Cycle 2
review2.md → done2.md
Initial audit and baseline metrics
Cycle 1
review1.md → done1.md
First audit — project kickoff review